name | sourcefile | sampleof | isbios | isdevice | ismechanical | runnable | description | year | manufacturer | cloneof | romof | MachineGenreId |
unkalba | seta/speedatk.cpp | | no | no | no | yes | unknown Alba game | 1982 | Alba | | | Gambling / Cards |
|
rom
name | size | crc | sha1 | region | offset | status | optional | merge | bios |
zb002.001.h1 | 32768 | 65eda973 | 493e0a86209bc53157fa061aecd2cff3bb7bb993 | maincpu | 0 | good | no | | |
zb0.004.c7 | 4096 | bd800379 | 3db8930e2a1cac38169c31566ff000f28c0f8a4a | gfx2 | 0 | good | no | | |
zb0.005.e7 | 4096 | 5526ce20 | 01c4b364ed43824044a14b0d469018dfe14fdd26 | gfx2 | 1000 | good | no | | |
zb0.006.f7 | 8192 | 4da4cb11 | 101846ff103423f3be8eff4f5493c6e6ee41e8a8 | gfx2 | 2000 | good | no | | |
zb-1 | 32 | 6c511ba4 | a9190b7fc3c4af3a7f9941e49dde3b4b69a05aa1 | proms | 0 | good | no | | |
zb-2 | 32 | e2357591 | 197c94dc03e7f4e5873b226ebf11462ab1e59905 | proms | 20 | good | no | | |
|
chip
type | tag | name | clock |
cpu | maincpu | Zilog Z80 | 3000000 |
audio | mono | Speaker | |
audio | aysnd | AY-3-8910A PSG | 1500000 |
|
control
type | player | buttons | ways | reverse | minimum | maximum | sensitivity | keydelta | ways2 | ways3 | reqbuttons |
only_buttons | 1 | 7 | | no | | | | | | | |
only_buttons | 2 | 7 | | no | | | | | | | |
|
device_ref
name |
z80 |
watchdog |
screen |
hd6845s |
gfxdecode |
palette |
speaker |
ay8910 |
|
dipswitch
name | tag | mask |
Service Mode | DSW | 1 |
Flip Screen | DSW | 2 |
Unused | DSW | 4 |
Unused | DSW | 8 |
Difficulty | DSW | 48 |
Coinage | DSW | 192 |
|
display
tag | type | rotate | width | height | refresh | pixclock | htotal | hbend | hbstart | vtotal | vbend | vbstart | flipx |
screen | raster | 90 | 256 | 256 | 60.000000 | | | | | | | | no |
|
driver
status | emulation | savestate | requiresartwork | unofficial | nosoundhardware | incomplete | cocktail |
preliminary | preliminary | supported | no | no | no | no | |
|
input
players | coins | service | tilt |
2 | 2 | no | no |
|
port
tag |
:COINS |
:DSW |
:P1_ROW0 |
:P1_ROW1 |
:P2_ROW0 |
:P2_ROW1 |
|
sound
|